Friday, 29 August 2014

Dark Heresy/Death Knell

Isn't it typical? No sooner do I start recording our adventures on the blog than the game dies. While a few of our players were away over the Holidays, I started up a game of Legend of the Five \rings with my group, using the Heroes of Rokugan III organised play modules.

My group liked it so much, we've moved over to playing L5R instead of Dark Heresy. We're now four module in and all the payers who have been able to make a full session so far love it. One of my players commented that they loved the challenge of navigating the put-falls an constraints of what is, to westerners, an entirely alien society. The other quickly agreed.

And that, I think, is what's central to the appeal of Legend of the Five Rings.

Unfortunately I won't be able to put up any actual play reports here for a good long time (because it's an organised play campaign, anything I put up here would constitute spoilers). But I am keeping a journal. So when the campaign ends I about a year or so, I'll put the journal up for all to see.

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