Friday, 20 January 2012

DM Questionnaire

Yes, I'm jumping on the bandwagon, but here's my responce to Zak's Questionnaire.


1. If you had to pick a single invention in a game you were most proud of what would it be?
My home brew game world of Edarnia, a sword and sandals setting. 20 years of development through play and fiction. It's been the setting for games of RuneQuest, a very highly customised version of WFRP 1st ed, Rolemaster and every version of D&D since the Red Box.

2. When was the last time you GMed?
Last Friday. My ongoing OSRIC game set in Edarnia.

3. When was the last time you played?
Earlier tonight (well, last night now cos it's after midnight). I play Stefan Krueger, Initiate of Morr, in our WFRP 3rd ed game. You can read about it on my wife's blog, here.

4. Give us a one-sentence pitch for an adventure you haven't run but would like to.
You collapse to the floor, hacking up a thick, bluish liquid onto the cold, steel floor. For a brief moment, your chest tightens, your lungs suddenly deflating until your bewildered body finally remembers how to breathe...

5. What do you do while you wait for players to do things?
Listen intently. Sometimes their wild-ass guesses and occasional OOC chat throws up some great ideas for me to steal.

6. What, if anything, do you eat while you play?
Mostly health food with the occasional bit of chocolate (in the OSRIC game anyway). I know, I know, my gaming buddies are strange

7. Do you find GMing physically exhausting?
Only in the sense that I find it mentally exhausting. If you count having a knackered brain after a game as "physical" then yes, I suppose I do.

8. What was the last interesting (to you, anyway) thing you remember a PC you were running doing?

Giving the last rites to an entire town of plague-ridden victims of Nurgle cultists moments before my dwarven colleague Grund set the whole place on fire. Ping! 240 Fervour Points! Lucky my head didn't explode. They faded well before I had a chance to use them though.

9. Do your players take your serious setting and make it unserious? Vice versa? Neither?
No, my OSRIC players don't. When you find your PC stranded on a hostile island where the only "civilised" settlement is ruled by a demonic madman whose guards nonchalantly execute an old lady for disobeying a male outsider, players start to take a game very seriously indeed.
As a player on the other hand, I'm playing in the Old World. It's hard not to fill the session with tongue in cheek black humour when the entire game world is filled with the stuff. Even if it's usually only the native Brit's in the group that get most of the setting's in-jokes.

10. What do you do with goblins?
My goblins are interesting, cunning foes with myriad tactics to make the players lives miserable. In Edarnia, these guys are not a joke. Tucker's Kobolds was essentially my  bible as far as encounters with humanoids are converned. At least in my formative DMing years.

11. What was the last non-RPG thing you saw that you converted into game material (background, setting, trap, etc.)?
An artist's impression of Minoan womens' clothing styles.

12. What's the funniest table moment you can remember right now?
The expression on one of my player's face (the guy playing the 18 charisma bard) when he thought that the Troglodyte shaman need one of his teeth to make a Potion of Tongues [link]. Poor guy's character had already lost an eye just two sessions before...

13. What was the last game book you looked at--aside from things you referenced in a game--why were you looking at it?
Warhammer 40K Rogue Trader. I just love that book. I was looking at it for pure nostalgia and would up being inspired by some conversion ideas.

14. Who's your idea of the perfect RPG illustrator?
The guy who does the 40K Horus Heresy book covers. That man (is it a man?) has talent.

15. Does your game ever make your players genuinely afraid?
Oh yeah. As players they are terrified of the random encounters I throw at them.

16. What was the best time you ever had running an adventure you didn't write? (If ever)
Uh......when I run other peoples adventures I usually re-write them to the point of being unrecognisable (with very few exceptions). I'll need to come back to this one later. My own adventures are so much more fun to run.

17. What would be the ideal physical set up to run a game in?
A 14ft by 6 ft table with chairs for twelve players ( I often have this many guys belly up to the table -or Skype- in my games) with a library full of Mage Knight and Dwarven Forge scenery and all the gaming mini's I'll ever need close at hand. My own set up at home is pretty cool though. We still manage to fit ten players around the table with another on Skype and (sometimes) one sitting on a floor cushion.

18. If you had to think of the two most disparate games or game products that you like what would they be?
Artesia and Robert E Howard's Conan.

19. If you had to think of the most disparate influences overall on your game, what would they be?
Real world history (especially the most brutal periods) and the WH40K universe.

20. As a GM, what kind of player do you want at your table?
Guys who want to roleplay rather than roll-play. Guys who'll use their brains, think outside the box and just occasionally do something so mind numbingly stupid (or outrageously brilliant) that I'm lost for words.
My current players, in other words.

21. What's a real life experience you've translated into game terms?
My extensive experience of stressful, violent real-life encounters and my background with the Army and Police. Also my knowledge of pathology, virology, firearms, genetics, wilderness skills, history, blacksmithing and loads of other things.

22. Is there an RPG product that you wish existed but doesn't?
Nope. If it doesn't exist, I damn well write it myself.

23. Is there anyone you know who you talk about RPGs with who doesn't play? How do those conversations go?
My parents. They love to hear about our games. They keep using the opportunity to remind me that I have a novel or three to finish writing and deadlines to meet for other writing projects.

Wednesday, 18 January 2012

In the Emperor's Name: Battle Report

Just a quick post to let you all know I played a game of In the Emperor's Name the other night, a free skirmish game in the 40K universe. It's a nifty little system. You can see the battle report on my other blog, here:

Thursday, 12 January 2012

Give Your Friends the Gift of Laserburn

Earlier tonight, Rhidh, one of the players in my Isle of the Earthshaker game, brightened up my day with a completely unexpected and most welcome surprise:

A complete set of original Laserburn 15mm rules by Bryan Ansell, whom many of you will recognise as one of the brains behind WH40K Rogue Trader. Delighted doesn't begin to express how happy I was. Over-enjoyed doesn't come close. I love Laserburn. For years I've had to make do with a tattered print-out of a scan of a much-faded photocopy because I was never able to come across a copy. At least, not an original set (as opposed to yet another photocopy masquerading as an original book).

Flicking through the books, it's easy to see the germ-seeds of 40K. Many of the illustrations feature winged skulls and proto-imperial eagles. The present day heavy bolter is practically a carbon copy of the one in the Laserburn book. Moreover, it's a damn good system in itself, if a little slow and clunky compared to more refined, modern rules-sets.

Even today however, they're a great set of rules  and very much a personal favourite. Just last week I was discussing laying on a Laserburn day with my fellow old foggies Kev and Spence. Thanks Rhidh. You've made a cantankerous old git very happy.

Wednesday, 11 January 2012

Hyborean Roleplaying

About a year ago, some of you (might) remember that I was working on a Hyborean/Conan sandbox setting as one of the "three ready to play campaigns" I keep on hand. At the moment, I have an Oriental Adventures/Call of Cthulu crossover campaign and a Darwin's World/Cascade failure game more or less ready. I had been considering a 40K RPG as my third "good to go" campaign but as I'm already a  player in a WFRP 3rd ed game that options presently on the back burner.

So, I was thinking, why not finish my Conan Sandbox?

One problem? What system to use? Do I stick with OSRIC,? Do I use D20 Conan (I'd rather not), the old TSR Conan rules? Right now I'm leaning towards a game of OSRIC (possibly with magic-using classes removed or "disguised" in some way) with a version of the Carcossa rules on Sorcery.

However, a while back I remember something about a Conan-esque OSR game being in development. [link] Looks like I missed the kickstart project by a whole week, but the good news is that:

ATONISHING SWORDSMEN & SORCERERS OF HYPERBOREA

should be out by March (but as target release dates have a habit to crawl, I'd say look for it around June). The first adventure has already been released. It's not actually set in Conan's world, but it seems to have that same feel to it. Hmmm. Perhaps I should look it up.

In related news: the first Earthshaker Game of 2012 is tonight and we should have a round dozen players bellying up at the table. Also, I haven't forgotten Oriental OSRIC. More on that to come. I have been a bit distracted lately by taking on a few too many writing and painting projects (many of which are running to deadlines) but updates are on the way.

Friday, 6 January 2012

Vann Tancred Sword

Dearly beloved's adventure journal of last nights WFRP 3rd ed game in now up for our reading pleasure.
Link.

Thursday, 5 January 2012

ATZ Survivors

Some painted survivors for All Things Zombie and other, near-future games. Just to prove I haven't been entirely idle over the last few weeks. You'll note that two of them look a bit green. That's because the big guy also doubles as a Troll for Shadowrun games while the purple-haired lass doubles as an Orc. I like to think of the guy second on the left as my mate Andy. He has that "Meh!" look about him. The guy winding up the baseball bat is scarily similar to my mate Danny. More significantly, the dark-haired girl fourth from the left, is the painted mini' that represents my missus. Complete with her favourite tights. I'd better try damn hard not to get her killed. You can't see it very well but the little yellow object at her feet is the "button-box" from a pedestrian crossing, complete with little green man crossing the road.  I like to think of the Gurps fan on the right as a Game Store clerk defending his beloved store from looters. That's why he based on carpet rather than tarmac. I'm very happy with how the T-Shirt design came out. I tend to shy away from freehand work.

Alas, I also seem to have gone a little overboard with the Quick Shade on the Gurp's fan. I'm still not all that familiar with using the stuff.Sometime's I seem to do a decent job with it. Sometimes I use too much. Either way, it doesn't seem to save me that much time on the highlighting. I still end up putting on at least two layers.

Wednesday, 4 January 2012

RPG Superstar 2012: Round 1 Closes Friday

There's still time to enter this years RPG Superstar competition. Every year Paizo puts out the feelers for new design talent by hosting this RPG design competition. Round 1 is the creation of a Pathfinder Wondrous Item.

It's well worth having a go if you fancy breaking into the industry.